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In development Player widget

Aurora ambient background widgets

Animated SVG background widgets built for a signage player's CPU budget.

In production since
2026-08-20

Problem

Stock SpinetiX background widgets (Solid, Linear, Radial gradients) are flat and static. The usual alternative, full-screen blur or blend-mode effects, wrecks a media player's CPU budget over months of continuous playback.

What we built

Two SVG widgets, Aurora Mesh (drifting soft colour fields) and Aurora Shapes (wireframe figures travelling toward the viewer over the same field), generated by Python build scripts rather than hand-edited. Both use seeded pseudo-random layout, identical on every player and every reboot and so safe for a videowall of matched screens, plain alpha blending instead of unsupported blend modes, and radial-gradient falloff instead of a blur filter. Colours, count, speed, drift, rotation, seed and freeze-frame are all exposed in the Elementi properties panel.

Result

Reskinned per client by changing colours and seed in Elementi, with no SVG or JavaScript editing.

Links

No public link. This one runs inside a customer perimeter.

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